//
//  AppDelegate.m
//  ZGSHGYS
//
//  Created by hnb on 2016/11/18.
//  Copyright © 2016年 yncc. All rights reserved.
//

#import "AppDelegate.h"
#import "FirstLaunchViewController.h"
#import "LaunchViewController.h"
#import "UserDefaults.h"
@interface AppDelegate ()

@end

@implementation AppDelegate


- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
    
    
    [self AFNetworkReachabilityManagerStatus];//网络进行检测
    
    self.window.frame = [UIScreen mainScreen].bounds;
    
    if (![UserDefaults readUserDefaultObjectValueForKey:FIRST_ENTER_APPLICATION]) {
        FirstLaunchViewController *firstVc = [FirstLaunchViewController new];
        [UserDefaults writeUserDefaultObjectValue:[NSNumber numberWithBool:YES] withKey:FIRST_ENTER_APPLICATION];
        [self.window setRootViewController:firstVc];
    }else{
        LaunchViewController *launch = [LaunchViewController new];
        [self.window setRootViewController:launch];
    }
    [self.window makeKeyAndVisible];
    
    return YES;
}
//进行网络监测
-(void)AFNetworkReachabilityManagerStatus{
    
    UIAlertView *alert = [[UIAlertView alloc]initWithTitle:@"温馨提示" message:@"网络不可以使用" delegate:nil cancelButtonTitle:@"确定"otherButtonTitles:nil];
    //    监听网络状态
  AFNetworkReachabilityManager  *manager = [AFNetworkReachabilityManager sharedManager];
    
    [manager startMonitoring];
    
    [manager setReachabilityStatusChangeBlock:^(AFNetworkReachabilityStatus status) {
        switch (status) {
            case AFNetworkReachabilityStatusUnknown:
                [alert show];
                break;
            case AFNetworkReachabilityStatusNotReachable:
                [alert show];
                break;
            case AFNetworkReachabilityStatusReachableViaWWAN:
                break;
            case AFNetworkReachabilityStatusReachableViaWiFi:
                break;
            default:
                break;
        }
    }];
}
- (void)applicationWillResignActive:(UIApplication *)application {
    // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
    // Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
}

- (void)applicationDidEnterBackground:(UIApplication *)application {
    // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
    // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}

- (void)applicationWillEnterForeground:(UIApplication *)application {
    // Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
}

- (void)applicationDidBecomeActive:(UIApplication *)application {
    // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}

- (void)applicationWillTerminate:(UIApplication *)application {
    // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}

@end
